|
Marx Playset Figures, Structures,
and Accessories Manufactured from 1951 to 1980 Depicting American History in the 18th and 19th Centuries (now with added pages for other playset themes) Display Table Construction |
| Contents of This Page |
| Initial write-up on display table - 11-19-11 |
| Update - 12-21-11 |
| Update - 1-30-12 |
| Update - 2-14-12 |

After
looking things over, I decided to add some stability by putting
in one more 4x4 leg between the first two legs on the left side
of the table as shown in the first and second photos. I used additional 1x4's
to connect that leg with the one directly across from it. With
that added,
I felt that there would be plenty of support of the 3/8-inch plywood
top. As it turned out, those extra supports also helped when I
added shelving. For the shelf unit sides in the second photo, I
used thin brown
softer boards (not sure what you call this type of material), plywood
for the floor of the shelf unit, and 1x1's for the shelf supports.
I will also be putting a plywood floor and sides for a large open
storage space in the area you can see in the upper right side of the
table. The upper left area I will leave open to the rug, a
good place for the dogs to hide.


| The table is starting to look like what it is supposed to be. I have completed the edging around the top of the table that keeps the sand in, have started on the shelving, and -- in my impatience to get a display up -- have put in some playset buildings to see what it might eventually look like. After setting things up, I see that this mock-up has three basic areas: a farm/ranch house area, an area for the bad guys, and a town area. They're a bit jammed up, but I feel an urge to get in as many as possible of the great buildings new manufacturers are making. One way I see to save space is to show only partial streets. Unless you plan to have a lot of street traffic, a building can be only a few inches from the edge of the table with a portion of the street running in front of it, but cut off where the table ends. Does that make sense? Any thoughts and ideas you might have are very welcome; I expect this project will take many months to complete! | ![]() |
| This is the farm/ranch area that is at the top of the photo above. In the foreground are the sturdy Britains farm house and barn, along with two of the same company's related out buildings. The other house -- with the porch roof still sitting on the porch -- is the similar house that Traverse introduced a year or so ago. I don't think I have room to add crops, but there is plenty of room for people, animals, and other small accessories. In the background is the Mexican cantina that Barzso introduced at the 2011 OTSN. I plan to create a hill in that back corner with steps leading up to the cantina or whatever use I decide for the building. The road will run between the cantina and the houses, and in front of the jail, which is partially seen in the photo at right and shown fully in the next photo. | ![]() |
| This photo shows the bottom of the display table's U and seems to be the town's red-light district. At left is a building made by Steve Weston that could be used as a hangout for the local bad guys, maybe with a new roof. As far as the small Barzso adobe building at the right, I've thought it would make a great jail for quite some time, and now I have a reason to do so. A few bars on the windows should be a good start. Looks like the cells will be pretty cramped in there. The rocks in the back are Parts A and B of Traverse's Devils Den scenics. I plan to add some trees behind them, and blend them into the table sand with smaller rocks and vegetation around the edges. | ![]() |
| The area shown at the bottom of the first photo seems to be a down town area (at right), using the TSSD street front and two-story building. There is a lot of work to do on both buildings, with the second most likely designated as a hotel. As I am not one to make small plans, both obviously need back walls (perhaps with extended side walls), and I am tempted to replace the bottom foam pieces that represent overly thick walkway and floor board. I might also increase the height of the streetfront's first floor. Sounds like a lot of work to me, but hey, no one said this thing has to be completed tomorrow! | ![]() |
Saturday
I ran down to Home Depot and purchased a couple of bags of play sand.
I dumped them on the table, smoothed it out a bit, and threw down
a few buildings. It looks much better than the bare board, but
still needs lots of work. That will be the fun part. And
will probably take a long time. Knowing myself, the table will
most likely never be "finished," because changes will probably pop into
my mind endlessly and new buildings and scenic pieces will come out
forever. I'll keep adding some update info now and then...just in
case anyone is really reading this!| As shown below, I've added a few buildings in roughly the same layout I had originally (as shown above). Still looks good to me, though a lot of work to be done. I'm thinking of adding what I think would be called moduar pieces for roads, as well as a hill piece for the cantina in the upper left to sit on. That is, I like to find a base that I can cut to the correct shape of the roads, create road-like surface on top of it (ruts, potholes, etc.), and then lay it down into the sand. Hopefully I will find a way to do that relatively realistically. That will allow me to change the scene as desired without tearing up scenery. Anyone have any experience with something like this who could offer some guidance? |
![]() |
![]() ![]() |